AI Insights · Timothy · October 2022
Top 5 Anime Games Performance on Unified Platform in Africa for Q3 2022
In Q3 2022, the top 5 anime games in Africa showcased varied performance trends in downloads, revenue, and active users, with data sourced from Sensor Tower.
In Q3 2022, the top 5 anime games on a unified platform in Africa exhibited diverse performance metrics across downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a comprehensive look at these trends.
DRAGON BALL Z DOKKAN BATTLE by Bandai Namco Entertainment Inc. saw a significant fluctuation in weekly revenue, peaking at around $6.2K in early July and late August. Weekly downloads steadily declined from 24.2K at the start of the quarter to 10.1K by the end of September. Active users also decreased from 132.9K to 118.9K over the same period.
ONE PIECE Bounty Rush, also by Bandai Namco Entertainment Inc., experienced an increase in weekly revenue, reaching approximately $2.3K in late August. Downloads peaked at 21.7K in the same month, while active users grew from 53.7K at the beginning of the quarter to 74.2K by the end of August before slightly declining to 65.7K in late September.
KONAMI's Yu-Gi-Oh! CROSS DUEL, launched in early September, showed a steady rise in weekly revenue, starting at $109 and peaking at $328 mid-September. Downloads surged to 39.3K in its launch week, then tapered to 9.7K by the end of the month. Active users followed a similar trend, starting at 31.2K and ending at 18.9K.
DRAGON BALL LEGENDS from Bandai Namco Entertainment Inc. had a varied revenue trend, peaking at $5.3K at the beginning of the quarter and experiencing a low of $1.2K in early August. Downloads were relatively stable, ranging from 4.2K to 6.9K throughout the quarter. Active users remained consistent, fluctuating between 42.9K and 46.7K.
Lastly, Captain Tsubasa: Dream Team by KLab Inc. saw weekly revenue peak at $6.6K in late June before decreasing to approximately $1.8K by the end of September. Downloads ranged from 2.6K to 5.3K, while active users peaked at 8.6K in mid-July and declined to 5.5K by the end of the quarter.
For more detailed insights and trends, visit Sensor Tower.